Leveling Up

Beyond 1st Level

As your character goes on adventures and overcomes challenges, he or she gains experience, represented by experience points. A character who reaches a specified experience point total advances in capability. This advancement is called gaining a level.


Class Features and Hit Dice

When your character gains a level, his or her class often grants additional features, as detailed in the class description. When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature. In addition, every character's proficiency bonus increases at certain levels.

Each time you gain a level, you gain 1 additional Hit Die. Roll that Hit Die, add your Constitution modifier to the roll, and add the total (minimum of 1) to your hit point maximum. Alternatively, you can use the fixed value shown in your class entry, which is the average result of the die roll (rounded up).

When your Constitution modifier increases by 1, your hit point maximum increases by 1 for each level you have attained. For example, if your 7th-level fighter has a Constitution score of 17, when he reaches 8th level, he increases his Constitution score from 17 to 18, thus increasing his Constitution modifier from +3 to +4. His hit point maximum then increases by 8.

XP and Proficiency Bonus Progression

The Character Advancement table summarizes the XP you need to advance in levels from level 1 through level 20, and the proficiency bonus for a character of that level. Consult the information in your character's class description to see what other improvements you gain at each level.


Experience Points Level Proficiency Bonus
0
300
900
2,700
1
2
3
4
+2
+2
+2
+2
6,500
14,000
23,000
34,000
48,000
64,000
5
6
7
8
9
10
+3
+3
+3
+3
+4
+4
85,000
100,000
120,000
140,000
165,000
195,000
11
12
13
14
15
16
+4
+4
+5
+5
+5
+5
225,000
265,000
305,000
355,000
17
18
19
20
+6
+6
+6
+6